|
Post by Admin Game Master on Sept 12, 2015 10:50:31 GMT -5
Trust me guys this game is not abandoned. Waiting on one more player. Round will go up AS SOON as I get that last player in. Sorry for the delay I know it's been several days. Apologies all.
|
|
|
Post by GabrielGG on Sept 12, 2015 11:24:37 GMT -5
Erm, i can join if you want
- Mytocondria
|
|
thedoctor
Multi-Cell
[url=http://dragcave.net/view/W8kSz][img]http://dragcave.net/image/W8kSz.gif[/img][/url]
Posts: 108
|
Post by thedoctor on Sept 14, 2015 4:08:33 GMT -5
I was expecting to join ;_;
|
|
|
Post by evolutionarytardis on Sept 14, 2015 7:44:00 GMT -5
You Can take my spot.
|
|
thedoctor
Multi-Cell
[url=http://dragcave.net/view/W8kSz][img]http://dragcave.net/image/W8kSz.gif[/img][/url]
Posts: 108
|
Post by thedoctor on Sept 14, 2015 9:43:50 GMT -5
Thx I evolve mythocondria.
|
|
|
Post by Admin Game Master on Sept 15, 2015 16:49:28 GMT -5
So to start out in addition to this planets description. Every 10 turns the planet will enter "Dark Years" This is caused by a slow planetary rotation, the sun constantly shines on one side for 10 turns then is squelched in darkness for the next 10. This causes things like energy conservation and perhaps things like light *Bioluminescence Hint* Also I know these are REALLY boring and bland descriptions. They're supposed to be. Early games are supposed to move faster and just because of the sheer repetitive nature of everyone evolving mitochondria basically it's just easier on my part. I won't be so lazy as things go on xp
Round: 1
Event: N/A | Free Food 6 Turns
redwatt50 Mitochondria: 5=5 | As Expected Description: This cell forms a symbiotic relationship with Mitochondrium Facilium allowing for cell respirations and ATP production. Past Adaptations: Conservation Status: NT
Immortal Mitochondria: 2+2+5=8+ | Super Evolution! Description: This cell forms a symbiotic relationship with Mitochondrium Hexium which is a much much MUCH more efficient version of other Mitochondria. Allowing for roughly 2x better ATP production and cell respiration. Past Adaptations: Conservation Status: NT
alexcat989 Mitochondria: 4=4 | Worse Than Expected Description: This species forms a symbiotic relationship with Mitochondrium Alexium which is a less efficient version of other Mitochondria. Past Adaptations: Conservation Status: NT
joshthehawk Mitochondria 2+3=5 | As Expected Description: This species forms a symbiotic relationship with Mitochondrium Facilium. Past Adaptations: Conservation Status: NT
classyamoeba Litrophy: 6=6 | Better Than Expected Description: This organism has developed a way to, if the currents allow, absorb the nutrients and goodies from minerals at the bottom of the ocean. Past Adaptations: Conservation Status: NT
moopli Mitochondria: (Hope you don't mind if we just go with this xD) 6=6 | Better Than Expected Description: This organism evolves a symbiotic relationship with Mitochondrium Mooplium allowing for better ATP production and cell respiration. Past Adaptations: Conservation Status: NT
Gabriel GG Mitochondria: 1=1 | Opposite Effect Description: This cell forms a negative symbiotic relationship with a larger Mitochondrium which leeches ATP from the cell. (To play by my own rules I can't really jump you down but this should be fixed quickly as something like this this early in the game could lead to a quick extinction.) Past Adaptations: Conservation Status: NT
thedoctor Mitochondria: 2=2 | Deleterious Effect Description: This species develops a symbiotic relationship with a relatively normal Mitochondrium however a gene mutation in it causes some to be energy leeches which doesn't kill the species but certainly doesn't help it.
That's it for this round guys! Can't wait to see what comes from it!
|
|
|
Post by moopli on Sept 15, 2015 17:36:05 GMT -5
Wouldn't that just mean the planet is tidally-locked, with the hand of god repositioning it every few hundred million years? How long are turns, anyway? They'd have to be only a few hundred thousand years long at most, if you want the planet to rotate fast enough not to be tidally-locked. Should we just assume it works by magic? If so, I'm fine with that, I just want clarification.
|
|
|
Post by Admin Game Master on Sept 15, 2015 17:46:02 GMT -5
Wouldn't that just mean the planet is tidally-locked, with the hand of god repositioning it every few hundred million years? How long are turns, anyway? They'd have to be only a few hundred thousand years long at most, if you want the planet to rotate fast enough not to be tidally-locked. Should we just assume it works by magic? If so, I'm fine with that, I just want clarification. Well, it has many moons, so this can be cleaned up by saying its largest moon which is just slightly smaller than the planet itself passes incredibly close at a fairly high speed which is enough to sort of.. "Flip" The planet around. And this happens every however long it properly should be. I.e. every 10 turns. This can also cause extreme environments with the internals of the planet such as tectonic screwery and whatnot. Does this fit the bill?
|
|
|
Post by classyamoeba on Sept 15, 2015 17:48:35 GMT -5
Litrophy is the eating of various minerals.
|
|
|
Post by Admin Game Master on Sept 15, 2015 17:53:15 GMT -5
Litrophy is the eating of various minerals. Ah! Okay, sorry that's a term I haven't heard in a while and google was utterly useless.
|
|
|
Post by moopli on Sept 15, 2015 17:57:19 GMT -5
He means lithotrophy. Thing about that is it's only useful as a source of minerals, since rocks tend not to have much exploitable free energy.
I'm not sure how well life could survive past such a flip, though. A planet which regularly reverts to a pseudo-hadean era would be kinda hard to do interesting stuff on. Whatever though, we can run with it and see what happens. I think you'd be the one GMing when the flip happens, so at least you won't have me throwing so much !!SCIENCE!! at it that everyone dies.
Oh yeah, I'm k with the mitochondria, no problem. I'll have me some magic thermosynthetic symbiotes next.
|
|
|
Post by Admin Game Master on Sept 15, 2015 18:48:44 GMT -5
He means lithotrophy. Thing about that is it's only useful as a source of minerals, since rocks tend not to have much exploitable free energy. I'm not sure how well life could survive past such a flip, though. A planet which regularly reverts to a pseudo-hadean era would be kinda hard to do interesting stuff on. Whatever though, we can run with it and see what happens. I think you'd be the one GMing when the flip happens, so at least you won't have me throwing so much !!SCIENCE!! at it that everyone dies. Oh yeah, I'm k with the mitochondria, no problem. I'll have me some magic thermosynthetic symbiotes next. Actually, Lithothrophs can use what they find for energy conservation. On top of that I realize realistically there would be magnetic and gravitational screwery with flip-flopping planets but while realism is important here we can't expect everything to be realistic. In-fact the sheer term of "Realism" here in a game like this should be taken lightly as we don't actually know for sure. Not to bring theories of our origin into this and cause a massive upheaval of religious or political views but to be fair, the Theory of Darwinian Evolution IS a theory. Just as much as Creation is a theory. Furthermore, maybe this is an unrealistic scenario but the idea of what we're doing here is to throw science at the wall and see what sticks. Unrealistic scenario, realistic possibilities. Hopefully that makes some sense. By the way for clarification by Thermosythetic Symbiotes you mean like Thermoplasts? Or something different entirely?
|
|
|
Post by redwatt50 on Sept 15, 2015 18:56:23 GMT -5
Now I'll attempt to evolve chloroplasts. +2 to Gabriel.
|
|
|
Post by classyamoeba on Sept 15, 2015 20:54:18 GMT -5
I will now evolve cilia, and I plus two GabrielG
|
|
joshthehawk
Multi-Cell
Only two things are certain. Death and Waffles.
Posts: 101
|
Post by joshthehawk on Sept 16, 2015 1:42:19 GMT -5
Evolve flagellum.
+2 to anyone who +2 me.
|
|